Wasm Multi-threading (unstable)
Warning
This feature is unstable and only available when installing the CLI with the unstable
feature (enabled by default).
A nightly Rust toolchain is also required.
Did you know that Bevy doesn't natively support multi-threaded web apps? The Wasm binary runs all on a single thread, leaving a lot of performance on the table. This can be especially noticeable for audio, resulting in stutters and lag.
The CLI provides an experimental option to build and run apps that use Wasm multi-threading.
Configuration
You can enable support for Wasm multi-threading in Cargo.toml
:
[package.metadata.bevy_cli.unstable]
web-multi-threading = true
Alternatively, you can also enable it via the CLI arguments:
bevy run web --unstable multi-threading
What it Does
To be able to use Wasm multi-threading features, the CLI automatically uses the following options:
- Add
-C target-feature=+atomics,+bulk-memory
to theRUSTFLAGS
env variable passed tocargo
. This will enable the Wasm features required for multi-threading. - Add
-Z build-std=std,panic_abort
tocargo build
(only if targetingwasm32-unknown-unknown
,wasm32v1-none
doesn't need std). This will also enable the Wasm features for std. - Add the headers
Cross-Origin-Opener-Policy: same-origin
andCross-Origin-Embedder-Policy: require-corp
to all responses of the web dev server. This enables cross-origin isolation, which is required to use shared memory.
Publishing a Multi-threaded App
It's important to note that your web server must be configured to use cross-origin isolation in order to use Wasm multi-threading. This is a security feature to prevent Spectre-like attacks.
In particular, the server needs to set the Cross-Origin-Opener-Policy: same-origin
and Cross-Origin-Embedder-Policy: require-corp
headers.
When using itch.io, you can do so by enabling SharedArrayBuffer
support.
Go to Embed Options > Frame Options > enable SharedArrayBuffer
support.