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2024-05-10 18:09
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Mobile / Bevy Mobile Example Android 11 / Xiaomi Redmi Note 11
Android 12 / Google Pixel 6
Android 13 / Samsung Galaxy S23
Android 14 / Google Pixel 8
iOS 15 / iPhone 13
iOS 16 / iPhone 14
iOS 17 / iPhone 15

























































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2D Rendering / mesh2d_vertex_color_texture





























































2D Rendering / texture_atlas





























































3D Rendering / 3d_shapes





























































3D Rendering / anti_aliasing





























































3D Rendering / atmospheric_fog





























































3D Rendering / auto_exposure

































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3D Rendering / blend_modes





























































3D Rendering / bloom_3d





























































3D Rendering / clearcoat





















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3D Rendering / color_grading









































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3D Rendering / deferred_rendering





























































3D Rendering / irradiance_volumes





























































3D Rendering / lighting





























































3D Rendering / load_gltf





























































3D Rendering / meshlet





























































3D Rendering / motion_blur





























































3D Rendering / parallax_mapping





























































3D Rendering / pbr





























































3D Rendering / reflection_probes





























































3D Rendering / shadow_caster_receiver





























































3D Rendering / spherical_area_lights





























































3D Rendering / spotlight





























































3D Rendering / ssao





























































3D Rendering / tonemapping





























































3D Rendering / transmission





























































3D Rendering / transparency_3d





























































3D Rendering / update_gltf_scene





























































3D Rendering / visibility_range







































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Animation / animated_fox





























































Animation / animation_graph





























































Application / drag_and_drop





























































Application / empty_defaults





























































Application / log_layers





























































Application / plugin





























































Application / plugin_group





























































Application / return_after_run





























































Application / thread_pool_resources





























































Assets / asset_processing





























































Assets / custom_asset





























































Assets / repeated_texture























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Async Tasks / async_compute





























































Async Tasks / external_source_external_thread





























































Audio / audio





























































Audio / audio_control





























































Audio / decodable





























































Audio / pitch





























































Audio / soundtrack





























































Diagnostics / custom_diagnostic





























































Diagnostics / log_diagnostics





























































ECS (Entity Component System) / component_change_detection





























































ECS (Entity Component System) / component_hooks





























































ECS (Entity Component System) / computed_states







































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ECS (Entity Component System) / event





























































ECS (Entity Component System) / fixed_timestep





























































ECS (Entity Component System) / generic_system





























































ECS (Entity Component System) / nondeterministic_system_order





























































ECS (Entity Component System) / one_shot_systems





























































ECS (Entity Component System) / run_conditions





























































ECS (Entity Component System) / sub_states







































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Games / contributors





























































Games / game_menu





























































Gizmos / 2d_gizmos





























































Input / char_input_events





























































Input / gamepad_input





























































Input / gamepad_input_events





























































Input / gamepad_rumble





























































Input / keyboard_input





























































Input / keyboard_input_events





























































Input / keyboard_modifiers





























































Input / mouse_grab





























































Input / mouse_input





























































Input / mouse_input_events





























































Input / touch_input





























































Input / touch_input_events





























































Reflection / generic_reflection





























































Reflection / reflection





























































Reflection / reflection_types





























































Reflection / trait_reflection





























































Shaders / compute_shader_game_of_life





























































Shaders / gpu_readback





























































Shaders / shader_instancing





























































Shaders / shader_prepass





























































State / computed_states







































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State / state





























































State / sub_states







































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Time / timers





























































Tools / scene_viewer





























































Transforms / align





























































UI (User Interface) / overflow_debug





























































Window / window_settings